• home
  • about me
  • projects
  • CV

UX Projects(2010-2018)



USER EXPERIENCE (UX) DESIGN PROJECTS
(2010-2018)



Some examples of the UX design projects I have accomplished between 2010-2018



UI Design Example



UI Design Example



User Wireflow Diagram



Wireframes - example 02



Wireframes - example 01



UX Design Process



Case Study



Persona Card



User Journey Map



Linear Task Flow



User Journey Map



UI Design Example



UX DESIGN PROCESS - CASE STUDY: ASML UX DESIGN PROJECT 2018



Example of my recent UX Design project assignment that shows the overview of some important workflows starting from user problem definition, exploration of solutions, designing taskflows, wireframes, wireflows and implementation of design ideas into high fidelity UI design. The project is an ASML UX Design assignment to explore design solution for an assistance tool for part replacement & maintenance for Yieldstar machine operators.



FREEPACK UI DESIGN (2017 -2108)



UI Design of Freepack backoffice software. Visually hi fidelity working prototype was made in HTML.



WIREFRAME - LOW FIDELITY UI DESIGN (2017 -2108)



Example of the design process for Freepack backoffice software (desktop application). Sketches were translated into wireframes then low-fidelity prototypes were made to validate the UX design.



TIMETRAVEL LIMES COLLECTIVE APPS (2017 - 2018)



This app was developed by Xinas as an ‘all in one’ collective apps for all TimeTravel Limes series apps those were already published before as an independent loose apps in the app stores. With this app users can have all TimeTravel locations within Limes 3D reconstruction project in only one single app without have to download all TimeTravel Limes app one by one My responsibility is leading the design & development project of the app.



TIMETRAVEL APP ARNHEM (2017)



Time Travel Arnhem was developed by Xinas in cooperation with Arnhems Historisch Genootschap Prodesse Conamur to let user experience a specific spot of centarl city Arnhem in several different time layers. This app was launched during the Symposium event about de Markt van Arnhem in 24 November 2017. My responsibility is leading the design & development project of the app.


Furthermore the news about the app can be found in this link: http://www.omroepgelderland.nl/nieuws/2145385/Arnhemse-markt-rond-jaar-1600-virtueel-te-bekijken



TIMETRAVEL APPS 2nd GENERATION PROJECTS (2014 - 2017)



The project is part of TimeTravel project that was project collaboration between Xinas BV., deLight Interactive BV. and The Missing Link. In this project my main responsibility was to design and build a user experience and UI for the second generation of TimeTravel Virtual Reality mobile-apps. The apps are available for download in both Google Play and App Store.



BMW IN CAR - AUGMENTED REALITY ENTERTAINMENT SYSTEM (2012-2013)



The project was a cooperation research project in the field of 3D AR projection application for transportation system, between deLight and BMW Munchen in 2011-2012. The project was completed under supervision of PhD researchers from TU Delft and BMW comfort & safety department.


Some news related to this project:

http://www.sprout.nl/artikel/innovatie/delftse-start-maakt-bmw-rijden-mooier http://www.autoblog.nl/nederlands-bedrijf-helpt-bmw-met-3d-techniek



DELIGHT PLAYER UX & UI DESIGN PROJECTS (2012-2013)



deLight Player - desktop and landing page UX and User Interface design project during periode 2012-2013



MANUFACTURING FACILITY LAYOUT DESIGN
INTERACTIVE SIMULATOR - TNO (2013)



User experience design project fo realtime manufacture layout design simulator for clients of TNO in 2013. This simulator using mARk software and deLight interactive AR table, that allows user to arrange (in real time) a 3D virtual layout for manufacturing facility design by using some physical objects on the table.



DELIGHT 3D WIDGET UX & UI DESIGN (2013)



deLight 3D widget UX & UI project for desktop and web-based application 2013.



PRODUCT-USER EXPERIENCE, SCENARIOS, PERSONAS & STORYBOARDS



Product-User Experience, Scenarios, Personas & Storyboards. Example of design documentation of conceptual Product - User Experience: Scenarios, Personas & Storyboards for deLight Interactive products in 2010 - 2012.



MARK SOFTWARE UX & UI DESIGN (2010-2013)



mARk software for desktop application UX & UI design projects during periode 2010-2013. This including the whole software package branding.



UX DESIGN PROCESS - CASE STUDY EXAMPLE (ASML PROJECT 2018)



Above is a brief example of my recent working process in an UX assignment project. This example shows some important workflow of the UX design process starts from defining the problem, user research & analysis, designing task flows, wireframing, and implementation of design ideas into high fidelity UI design. The selected study case is an ASML UX project assignment that took place in 2018. The project is about designing an interactive tool for part replacement & maintenance assistance for ASML Yieldstar Operators.



DESIGN FEED - MARK PRO GUI (2013)



Design Feed UX/UI Design for mARk Pro software interface module in 2013



STYLE CONFIGURATOR - MARK PRO GUI (2013)



Style Configurator UX/UI Design for mARk Pro software interface module 2013



DELIGHT WEBSITE DESIGN (2010-2012)



Some example of deLight Website UI design during the periode 2010 - 2012


copyright 2016 | Stevie Heru


Last update April 2016